Furthermore, the graphics are also important, because they don't exactly match the tone of the gameplay. Every sprite has an incredibly detailed animation, showing Capcom that there's at least one thing SNK does right. Regardless of how inconsequential they might seem to a game's overall quality, the graphics are the key to Metal Slug's success, and that's because they include the most gorgeous example of SNK 2D animation prowess. all lovingly detailed thanks to the talented artists at SNK which also included lots of destructible areas that trigger all sorts of different gags. You play as a couple of cartoony commandos sent in to destroy a Nazi-like army (complete with funky insignias and german-looking uniforms) and destroying their bases in several war movie-inspired locales such as a dense tropical jungle, bombarded eastern-europe cities, sea-bases, etc. Metal Slug was a runaway hit when it came out on the arcades around 95/96, carving it's own niche and setting the grounds for a successful franchise that keeps going to this day.īasically Metal Slug takes the run'n'gun sidescrolling gameplay first introduced by games like Contra, and then updates the graphics by adding the detailed animation SNK was known for, and basically that's it.
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